Camera Manipulation

I need a script that fixes the camera somewhere like a cutscene but i dont know any script that could help me, can anyone give me a cam manipulation/cutscene script please?

I mean you could just teleport the player somewhere, lock their jump and walk and lock them in first person mode. It’s a makeshift solution I used.

local player = script.parent
player.Humanoid.Walkspeed = 0
player.Humanoid.Jumppower = 0

this would go in a localscript in StarterCharacterScripts

you’re gonna have to steal someone else’s teleport script on the toolbox though cuz idk how to do that

You can’t add that to the FE2 map model though

I am dumb

I guess you could just put it in LocalEventScript

Although…

local player = script.Parent

would be

local players = game.Players:GetChildren()
local character = players.Character

right?

name a pare called CAm and use the front of it as the camera

local player = game.Players.LocalPlayer

local charcter = player.Character or player.CharacterAdded:Wait()

local camera = workspace.CurrentCamera

repeat wait()

camera.CameraType = Enum.CameraType.Scriptable

until camera.CameraType == Enum.CameraType.Scriptable

camera.CFrame = workspace.CameraMal.CAm.CFrame

end)

to turn it off

camera.CameraType = Enum.CameraType.Custom

thanks for the script :slight_smile:

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