So, a few months ago when I was building Misty Aviary, I was trying to find a way to tween models, so I made a custom function for myself and decided to share it.
Circled in blue are the parameters. If you don’t know what the parameters are, you can look at this page: Roblox Developer Functions
object parameter is for the model object, the
Position parameter is for the object’s position, the
NumberTime parameter is for how long the tween of the object will be, the
EasingStyle parameter is how the object is tweened and the
EasingDirection parameter is what direction of the
EasingStyle is tweened. The
EasingDirection can be learned from these pages:
Roblox Developer EasingStyle
Roblox Developer EasingDirection
Now, in order for this function to work, you must weld all BaseParts located inside of the model object. Here’s an example of how this works:
Here’s my example of how I used my function:
This is free for anyone to use.