Time for epic criticism by carefulscary
Details: Okay, first of all, most of the details are cool, but the new corroded metal things in orange section are just spammed and don’t look kinda good sorrry if it’s offending, it’s not meant to be offending ok
Second, i’m a perfectionist, and when I saw that the circle part in mini pipes in green section wasn’t the same size and just was a bit bigger than the pipes itself… it made me… M A D D U S. But I think that’s not of a problem, since most people won’t notice this. Also, in the green section where you have to walljump, I think that the hex detail is kinda overspammed. Not to be rude or anything.
Third, sOm pARs iN dA tOWEr wOOm aRe tOo hAR ogm ok just kidding. In the tower room, I think you should decrease the part count, since there are WAAYY too much details in the tower room’s walls. That’s not a problem for me tho, since I’m a NASA computator user and it doesn’t lag for me at all, but for potato users it may lag.
Overall, the details are great! 8/10
Gameplay: Now, as it comes for gameplay, I think the gameplay is fitting for an Insane, BUT there are some parts in the map which annoyed me (kinda), because they are cramped For example: the purple vent transition to orange room is kinda cramped imo. Maybe it’s just me .
The tower room is also kinda tricky, since on some jumps you can die not by your own mistakes, but by their s m o l size.
Overall, the gameplay is medium. Try to change some stuff and it will make it good! 6/10
Pacing: The pacing of the map is not so perfect for Insane, since I think the lava is WAYY too fast for an Insane one.
Overall, the pacing is medium! 6/10
And now, time for total count!
Total: 20/30. The map has potentional to be added, but of course some stuff needs to be improved. That’s all what I have for today’s review. Bye!