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Fall but not fade

Have how I make something fall but not make fade after a while?

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Uh
There is no way but you can make the part you want to fall unanchored. Put an invisible part under it (anchored) and but the _Fade# in the invisible part

If you want it to fall like oriental grove wall (near the end) surround the blocks (blocks are unanchored)with an invisible wall and add a _Fade to the invisible blocks

Custom button function:

Lib.Map.< part location >.Anchored = false
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Example


Lib.Map._Water1.Anchored = false

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tho don’t use water 1 cuz it’s just gonna fall out the le world xD

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gay

Ok
This reply was before the scripting era of fe2 so uh
There is a way by using scripts
In button functions, you can put this script

Lib.Map.PartName.Anchored = false

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ok then thx

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even though me and caleb posted the script but ok

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