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How do i make an part disappear slowly?

Hello, so, i wanna know how to make an part disappear slowly like in the vent part in Electrical Malfunction (V3)…

Anyone know’s how to do it?

tweenservice

game:GetService("TweenService"):Create(Lib.Map.Part, TweenInfo.new(2,Enum.EasingStyle.Linear,Enum.EasingDirection.In), {Transparency = 1}):Play()

Might be right, might be wrong.

I used a lerp with some math but you can use what Vis said above.

Ok so let me see if i got it… the part that it says ‘Lib.Map.Part’, where it says part i have to change ‘part’ to the name of the part that is going to fade away?

Example: game:GetService(“TweenService”):Create(Lib.Map.PartName, TweenInfo.new(2,Enum.EasingStyle.Linear,Enum.EasingDirection.In), {Transparency = 1}):Play()

yeah you do

Ok… Thanks.