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How do I make textures appear after a button is pressed?

Title says it all. :slight_smile:

Try making the texture completely transparent, then using the button functions, make the texture no longer transparent, or something like that.

Use the _Appear for the part and texture you want to appear and make the texture transparent too. It will appear at the same time.

--EventString
Lib.btnFuncs[1] = function()
    Lib.Map.Part.TextureA.Transparency = 0
end
--EventScript
btnFuncs[1] = function()
    script.Parent.Part.TextureA.Transparency = 0
end

what do you mean

Never mind