How do I make textures appear after a button is pressed?

Title says it all. :slight_smile:

Try making the texture completely transparent, then using the button functions, make the texture no longer transparent, or something like that.

Use the _Appear for the part and texture you want to appear and make the texture transparent too. It will appear at the same time.

Lib.btnFuncs[1] = function()
    Lib.Map.Part.TextureA.Transparency = 0
btnFuncs[1] = function()
    script.Parent.Part.TextureA.Transparency = 0

what do you mean

Never mind