How does whitelisting work?

So, you have your map as a model. What do you do now?
When you submit it in FE2 map whitelisting, how do they tell you it’s whitelisted? Is the ID the map model ID? Or do they send you some random ID?

Check the game’s Twitter account. They tweet out whenever the queue gets cleared

1 Like

But how do you know if your map is whitelisted
I know that you submit it when the queue is open, but what next
how do you know

When they tweet out another tweet saying they cleared the queue(?)

2 Likes

How do you know the ID of the map?
Is it just the model ID?

The same ID you use when submitting the map (model ID)

2 Likes

Then how do the letter IDs work?

They will tell you in map test

2 Likes

Ok!
But is there a way to whitelist maps quickly?
I’m confused how @thatdenimatedboi tested my map so quickly (loaded it)
https://forum.crazyblox.games/t/scrambled-dreamscape/33300/9

There is way to load maps without whitelisting but some parts does not work

1 Like

Yes I was doing that but he didn’t have it in MainModule
So how did he test it?

Then I’m not too sure
You might want to ask him directly

1 Like

woops wrong topic post
here is what I was talking about

specifically, this image
image

I don’t really known how so I suggest asking him

2 Likes

https://www.roblox.com/my/money.aspx

If you see the model name on Sales and is bought by Crazyblox, it’s whitelisted.

1 Like

He had a whitelisted model, he has a lot.

Also to answer your questions,

Yea it is, there’s no other way. The letter ID is just randomly generated to prevent stealers.

To tell if it got whitelisted go to

https://roblox.com/my/money.aspx and change it from “Purchases” to “Sales”

1 Like

How do you have multiple maps in 1 ID?
Thank you for answering my question

Just put them in a single model (They both have to be grouped tho)

1 Like

Basically make a model and put the 2 (or more) map models inside

1 Like

Not sure if putting all the maps into one model works with the current unwhitelisted loading method, instead put all the maps into the MainModule and have the code as return script:GetChildren() instead of indexing the map directly.

1 Like