I can't make the script for a door move on it's own axis [CLOSED]

TweenService:Create(script.Parent._Door4, TweenInfo.new(1, Enum.EasingStyle.Bounce, Enum.EasingDirection.Out, 0, false, 0 ),
{CFrame = script.Parent._Door4.CFrame + Vector3.new(0, 0, 3)}):Play()

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did you put the script inside of the localeventscript?

I mean the door’s own axis

You don’t need tweenservice. You could just use the water function.

Lib.Script.moveWater(Lib.Map.Intro._Door4, Vector3.new(0, 0, 3), 1, true)

what i mean is that when the doors move in the workspace’s axis they dont align

i know

check it’s face properties

like the main parrt

ight.

@Pax thanks i fixed it :DDD

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