My map has lava and doors, my lava or door always moves up and stops at a spot where I don’t want it to be.
Lib.Script.moveWater(Lib.Map._Door1, Vector3.new(-23.4, 0, 0), 7, true)
-23.4 is the position I want it to go to, but instead it goes higher than it. This always happens to me. I’m still a little noob to map creations, I don’t know what to do.