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Mountain Course 🌄 [NOT PLAYABLE NOW] [NOT WHITELISTED]

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Status: Not Whitelisted, Almost finished.
Level not playable now. Stay tuned for the comeback!
Music: Outrun the Nightmare (OG’s remember)
Difficulty: Medium-Hard Normal (Almost Forgotten Tombs difficulty)
Average time of completion: 1:37 (97 seconds)
Parts: 2328
Instances: 5383

PLANNED UPDATES:
- Script Update - Almost done!
- Decoration update - 2nd part done! (outside deco remaining and minor changes with lightning)
- Gameplay Update - Done!

Hi guys! I made a map for the game named Mountain Course, and since the whitelisting queue is full, and I still can change the map, I decided to post the map here for you to tell me how does this map feel for you. This map was designed to work well with ShadowMap, sadly I don’t think all lightning options will work in FE2 Map test.



















Does the difficulty of this map match the normal difficulty?

  • Yes, it does
  • No, it doesn’t (Too hard)
  • No, it doesn’t (Too easy)

0 voters

How much do you like the design?

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0 voters

How much probability does this map have for being added into the main game?

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0 voters

This was hard to make. Hope you like it!

Wow great work on the map! I can’t wait for it to be finished soon.
Also I bet some people will say: TOO BLOCKY

I am ok with the blocky terrain tho.

1 Like

I am planning to do terrain update, make the platforms not too blocky. Thanks! The white fog is lava, you’ll be chased by some wind. The map was originaly supposed to be an easy map, but since you can die easily I made some platforms harder and named in a normal map.

1 Like

Looks good! I dont care about how blocky the terrain is, it still looks good! just add some supports for the wood structures in the spawn and it will be better!

These will be fixed in deco update. I will answer questions in about 8 hours, give me some sleep

1 Like

That area will look so amazing with a fixed camera. (aka camera manipulation)

4 Likes

That should be a 2d section tbh.

2 Likes

wow pretty cool there!

1 Like

Blocky terrain kinda doesn’t really look that good for me ok why, but maybe add some wedges if you are able to build with them…? Overall the shadows look cool ngl

1 Like

If I will learn how to camera manipulate, I could add it for each floor. Sadly I don’t think I want to, because my goal is to get this map added into fe2

1 Like

hm okay but the chances are low

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I am planning to do terrain update, make the platforms not too blocky.

I have my eye on this, this will be fixed.

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After all updates, then maybe

1 Like

mkay boi

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I should start making some changes to the level 1 hour later, because who knows when the whitelist queue gets cleared?

1 Like

Well ur choice I’m nub

1 Like

too much orange

1 Like

RN I am making the deco update (at least part one)
and that’s what are my main goals:

  • Make things less blocky - W.I.P
  • Change colors of (example) support beams to darker colours - W.I.P
  • Change the “tube” with 3rd button - DONE
1 Like

I suggest use wedges because there are some parts that are kinda bland and out of shape

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spawn cave remastered and a bit of outside

1 Like