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My Map Making Plans

This will be a documentation of my map projects or collaborations I took part in.

W.I.P

  • Ancestral Nature [Hard-Insane] (Being Built)
    A revamp of possibly one of my oldest maps.

  • Surreal Reality [Normal-Hard] (Being Built)
    A map created by experimenting with a minimalistic theme.

  • ancestral nature’s sequel lol [Normal-Hard] (Planned)

  • "Clark" [Crazy] (Collab) (Being Built)
    Stubway’s somewhat official sequel.

  • ??? [Insane-Crazy] (Planned)

FINISHED

  • Helped in Subzeronic Techzone [Crazy]

  • My Part in Doors 2 [Crazy]

  • Eternal Sorrow [Crazy]

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Doors 2
my brain

2 Likes

sadly doors 3 discontinued

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i knew it was gonna die

  • horrible management
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doors 2 pog

At least you don’t do only crazys, so far the list looks interesting

i don’t plan on making much Crazy’s unless there is a song that’s fast paced that i really² like

mostly, i aim to make lots of non-Crazy and non-Insane maps because i don’t want annoying to play maps lol

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explain your pfp rn

3 Likes

oops :grin:

i mainly wanna also experiment with themes that i’d say not fit FE2’s total aesthetic at all, or themes that were barely used or executed well

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PREVIEW of the theme for Surreal Reality, this is kinda what to expect, trust me it won’t be purely monochrome.

(i’ll make it so that you won’t be able to see the corners eventually.)

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3 triangles and an obvious black room.
Neat.

slowly started to continue

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I wish I was in one of the doors maps. Cause I heard the 3 one is discontinued

yeah it was, mainly because n4 quitted it originally, then after that nothing was done

yes alpha

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i learned how to do the thing

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how the

Pls tel how :pleading_face:

:grin:

If you put a specialmesh into a forcefield, and set the texture of the specialmesh to some image, it will do that.

3 Likes