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My map's TOO blocky :/

How to not make a map blocky tho?? Also how do ppl make their parts realistic such as wood? It is just a simple red block for me,how do I make it look like wood? Are fe2’ers ok with many wraps and side jumps? Is it ok to use animating lavas from the ‘models’? I never built ANYTHING in ANY platform so I am really unfamiliar with theis type of stuff.(I also never scripted anything). I know how to scale,move,union,group,ungroup,change transparency and stuff but I don’t know things like how to do a map that is not blocky

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add wedges

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and ummm how to make it look like wood?

material

Is that done by right click?

no you can do it by properties

do I need some sort of texture id stuff or can I just choose from there?

you can choose from the properties
there is a Material property
double click it will show a drop-down menu of what material to choose

oooooooo lookz good now I know how to add wedges and how to make parts look realistic ty

np lol