Status: Completed / Gathering Support and looking for feedback!
Map ID: 4506085303
Description of Map
An ancient palace far off in the middle of the ocean that is only supported by a singular, small island. However, the island can no longer fully support the weight of the grand structure as it has continued to grow over time. It is starting to sink, but there is one room made just in case of any potential floodings. You must traverse the halls, bridges, and towers to reach it at the very center.
After having put this off for so long… it’s finally here! I’m looking for some feedback on this map. Now to get these out of the way before anyone asks:
Map ID: 4506085303
This is the same map ID I used for my nostalgic map-pack which contains all of my old maps in mostly working order. I kinda had to do this because I have a glitch for my Studio which ROBLOX hasn’t fixed in over 5 months that prevented me from updating the proper model, so I combined it into that one and just kinda made it the home for all of my maps (and maybe future ones if I feel like it). Details on the issue here in case you also have this bug and would like to report in on it.
Yes, I’m aware given that this map has some custom mechanics in it that it severely lowers the chances of it getting into the actual game. Getting it into the game wasn’t my intention in the first place (though if it does… cool). It was more of a community thing and just wanted to try having fun with it.
Some particles show through other blocks?
Unfortunately due to a rendering issue on ROBLOX’s behalf, particles, beams, and other effects do not work well on top of transparent parts (like the water). So I had to do a little janky workaround to make sure the effects are visible from all angles. If anyone happens to know a better way to deal with it: I’m all ears.
Any further questions or suggestions, please leave them down below!