Hello. You may have noticed I haven’t made any map since July 2019. That may soon change, you may think I’m not working or anything but the fact is, I’m constantly doing maps, tho I’m pretty slow at progress too.
The development team consists of both me (Overminted), @Phexonia and @Irla. It started in January 2020 when I asked Phexonia if we could make a map together and he agreed. After thinking about what map to do, I thought of Pandora’s Cluster. Pandora’s Cluster was one of the ideas Irla/ mat had during August 2019 but it never worked out, and I thought we might as well return the map back and fully remake it.
This is what it looks like right now: (40% done: all you see aren’t fully decorated and highly WIP)
I am planning to remake the second room (2nd picture of the map). The layout is 60% done, and will have decorations. This is aimed to be our greatest project yet, and will have huge scripting. Problem is, we don’t have a scripter yet and none of us are experienced. If you wish to apply, you are more than welcome, but we only accept someone who can do pretty advanced effects.
The map is based on a planetary based in a pre-catastrophic asteroid collision. The entire planet is about to get hit by an asteroid, and you need to enter the base to send a signal for help, and at the end, a spaceshiparrives and gets you inside, sheltering you and transporting you somewhere safe.
The bgm is still undecided. The search is still going.
The difficulty is launched to be an Easy, meaning that there will be huge nerfs to maintain the difficulty. Lenght is approximately aimed at the mark of 1:30 minutes.
Overall, the map is about 30-40% done. You are more than welcome to give suggestions. We are using compability for now and will focus on ShadowMap compatibility when we get at least 80% of the map done.
Thanks for reading.