- Temporarily removed pipes in 1st and 2nd room because they look kind of bland in my opinion.
- Made the trusses leading to 5th button appear after the 4th button is pressed.
- Updated the 1st room truss that leads to 2nd button. (Truss will be given a different color next update)
- Made walls less saturated.
- Added more gameplay to 3rd room.
- New box texture.
- Some other minor changes plus fixes.
3rd room Gameplay
- Added even more gameplay to 3rd room
- Added end room
- Changed truss colour for first room
- Changed barrier material blocking 3rd button and 1st room truss to ForceField
- Truss leading to 4th button buffed
- Thing to jump and climb on to get to 3rd room has been nerfed
lazy to type update out lol!
- Removed some trusses
- Added a few boxes into racks in 3rd room
- Added a wrap around at the rack nearer to the vent in 3rd room
- Added lights to 3rd room
- Changed 2nd and end room wall material to concrete
- Nerfed some jumps in 3rd room
- Shake removed
- Gate blocking vent to 3rd room has a longer delay
wall detail test + some fixes (27 May 2020)
- Added details to the walls in 1st room only (for testing)
- Fixed some major shortcuts
- Changed truss color for 1st room
- Made 4th button a normal button and 5th, 6th and 8th buttons group buttons
- Made some detail improvements to some parts of the map
29 May 2020: the lava buff
- Fixed one of the boxes to get on to the 5th button being too far away so now you can complete the map
- Fixed some shortcuts
- The jump to return back to the other side of the rack closer to the second room vent has been nerfed
- Flood has been buffed
- 1st room has improved wall details
- A box now blocks you from directly walking to the truss to get on the rack closer to the end room vent
30 may 2020: 2nd room details
- added details to 2nd room
- fixed another shortcut
Status: Gathering Support, Completed
Description of Map
no idea what to put here yet so take the backstory from the original post
An escape from a (crumbling?) storage warehouse. Uh, looks like there’s been a few explosions in another room. You have to quickly get out of this warehouse before the lava swallows you.
- Water turning into lava and BGM inspired from Desolate Space
- ShadowMap update actually inspired from Dystopia
- Break in the middle of the floor in 2nd room inspired from After Flashbacks and possibly Beneath The Ruins
BGM: Waterflame - Ricochet Love
Pictures / Videos of Map-
(all of these photos are outdated and I’m kinda lazy to update these so just gonna leave this here for a while)
Lights have not been added to the end room yet.
Gameplay still under tweaking.
Gameplay video (Version: the lava buff)