Ok, so I randomly came up with this. Might not be perfect, but whatever.
How it works:
If you press the button, whatever is supposed to happen only happens on your screen. You will also be able to press the next button. Other players will see you walk on nothing/walk through a wall.
It’s just JToH buttons in FE2
Or the secret button in Forgotten Tombs
The rest of the post isn’t necessary but you can just read it if you’d like to
There’s a poll and some flaws and an example of the button and how it works
Player A is going to press the Client button. Player B is waiting for A to press it, but they don’t know what it does. Player A presses it and on their screen, the passage opens, the button turns black, and the next button turns green. But on B’s screen, Player A touched the button, but it didn’t turn black, they still can’t press the next button and the passage didn’t open. Player A continues the map normally after that, and Player B realizes, they have to press the button themselves.
I want this to be used in harder maps like insane and crazy so the lazy ones who wait for others to press the button get taught a lesson
I also don’t intend this to be used in FE2, just an idea that could be implemented into map test for map makers to use, and eventually be included in normal FE2 (like the crazy difficulty, it was in map test. but a while later blue moon was added)
Here’s a few flaws:
Players walking on thin air, or going through a wall (Could make use of the forcefield material, like it allows certain people to walk on it after they pressed the button, or allows them to go through.)
Confusing for new players (I meant the button to be used in Insane/Crazy maps, so this isn’t much of an issue.)
Players who didn’t press the button will see others who pressed it press yellow (inactive) buttons.
(This is the biggest flaw and this could be confusing to a lot of people. I don’t know how to deal with it, so post your ideas in the comments.)
Also, do you like the idea?
If you don’t like it because of the idea, that’s fine, but if you don’t like something about it then tell me in the comments.
If some advanced scripters could make this work in map test (except making it an actual button you need to press in order to press the next one) that would be awesome
Also, i’m sorry if this post is a bit long, it just needs some explaining.
Thanks for reading, have a nice day.
Edit: made some stuff more clear