So, I’ve seen a few custom rescue missions on here, but they don’t fully seem to replicate the FE2 Rescue Mission, so after about 1-2 hours, I managed to make a fully functioning rescue system. (Credit to Theo for the escapee model)
To use it, all you need to do is download the model below (script included), and put it in your map!
You can customize the escapee model, but make sure it has a: Head, Torso, Left Arm/Leg, Right Arm/Leg and a HumanoidRootPart!
You may also customize the rescue zone, but make sure it has a Hitbox, with a “GradientPart” inside of it as well
Quick Note: Do not change these part’s names or remove these parts because the script will not work:
- Head
- Torso
- HumanoidRootPart
- Humanoid
- Left Arm
- Left Leg
- Right Arm
- Right Leg
- GradientPart
- Hitbox
- Marker
- MarkerImage
- RescueTextLabel
- Escapee (DONT UNGROUP)
- RescueZone (DONT UNGROUP)
Also, if your map doesnt have the rescue call right away, please note that it is a 1 in 3 chance if a rescue is active!
Here is the model: https://www.roblox.com/library/6401399209/
Enjoy